13
August
August
Barriers to Entry: Games as High-art and the problems with Market Penetration for next generation experiences
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Posted in: Editorials
Tweet Last spring at the 2007 GDC in San Francisco, Warren Spectre in his talk Storytelling in the Next Generation pointed out that story was a way to lower barriers to entry for new audiences. This idea was brought to mind recently when I saw a direct mail piece that was sent to me from […]